android games

Top10 Android games 1. Pokémon Go (2016) Pokémon Go is a free-to-play, location-basedaugmented reality game developed by Nianticfor iOS an...

Top10 Android games
1. Pokémon Go (2016) Pokémon Go is a free-to-play, location-basedaugmented reality game developed by Nianticfor iOS and Android devices. The game was the result of a collaboration between Niantic and Nintendo, by way of The Pokémon Company, and was initially released in selected countries in July 2016. The game utilizes the player's mobile device's GPS ability to locate, capture, battle, and train virtual creatures, called Pokémon, which appear on the screen as if they were at the same real-world location as the player. The game features a freemium business model and supports in-app purchases for additional in-game items.
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Pokémon Go was released to mixed reviews, with critics praising the game's concept and the incentive to be more active in the real world, while criticizing frequent technical issues that were prevalent around the time of the original launch. Despite such reviews, it quickly became a global phenomenon and was one of the most used and profitable mobile apps in 2016, having been downloaded more than 500 million times worldwide. It was credited with popularizing location-based and augmented reality technology, promoting physical activity, and helping local businesses grow due to increased foot traffic. However, it also attracted controversy for contributing to various accidents, as well as becoming a public nuisance at some locations. Various governments also expressed concerns over the security of the game, with some countries passing legislation to regulate its use.
Gameplay :
After establishing a game account, players create and customize their own avatars.Once created, an avatar is displayed on a map based on the player's geographical location. Features on the map include 'PokéStops' and 'Pokémon gyms'. PokéStops provide players with items, such as eggs, Poké Balls, berries, and potions. These PokéStops can be equipped with items called 'lure modules', which attract additional wild, and occasionally rare, Pokémon. Gyms serve as battle locations for team-based king of the hillmatches. PokéStops and gyms are typically located at places of interest. These locations are re-purposed portals from Ingress, Niantic's previous augmented realitygame. This has led to PokéStops and Pokémon gyms being placed at dangerous or inconvenient locations, such as a now-deleted gym at the Korean DMZ
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When a player encounters a Pokémon, it may be viewed either in augmented reality (AR) mode or with a live rendered, generic background. AR mode uses the camera and gyroscope on the player's mobile device to display an image of a Pokémon as though it were in the real world. Players can take screenshots of the Pokémon they encounter either with or without the AR mode activated. If the Pokémon is successfully caught, it will come under the ownership of the player. Factors in the success rate of capture include the Pokémon's capture rate, the timing and the type of Poké Ball used. After capturing a wild Pokémon, the player is awarded two types of in-game currencies: candies and stardust. The candies awarded by a successful catch depend on what evolutionary chain a Pokémon belongs to. A player can use stardust and candies to raise a Pokémon's "combat power" (CP). However, only candies are needed to evolve a Pokémon. Each Pokémon evolution tree has its own type of candy, which can only be used to evolve or level up. The player can also transfer the Pokémon back to the Pokémon professor to earn one more candy and create room for more Pokémon. The ultimate goal of the game is to complete the entries in the Pokédex, a comprehensive Pokémon encyclopedia, by capturing and evolving to obtain the original 151 Pokémon. Players earn experience points for various in-game activities. Players rise in level as they earn experience points (XP), with various features being progressively unlocked. Most notably, at level five, the player can battle at a Pokémon gym and join one of three color-coded teams (red for Team Valor, blue for Team Mystic, or yellow for Team Instinct), which act as factions battling for control of gyms within the Pokémon Go world. In September 2016, Niantic introduced a "Buddy Pokémon" feature, which allows players to pick a Pokémon to appear alongside them on the profile screen, and receive in-game rewards and bonuses based on the chosen Pokémon. The feature was released later that month. During that same update, Niantic updated Pokémon Go to prevent players with rooted or jailbroken devices from logging into the game in an effort to reduce and prevent cheating. In June 2017, Niantic announced that the game mechanics of gyms would be revamped for a more teamwork-oriented experience; gyms were disabled on June 19, 2017, with the new gyms being released with the next app update a few days later. As of the update, Gyms included a spinnable component to receive in-game items such as potions and Pokéballs. Additionally, gyms are capped at containing six Pokémon, each of which must be unique in that gym. Coins are now earned based on the amount of time the defending Pokémon has been in a gym, as opposed to a one-per-day gym defender bonus of 10 coins per current defending Pokémon. In July 2017, raid battles were included. Raid battles consist of a group of players gathering to confront an over leveled Pokémon located in a gym. If the Pokémon is defeated, the players gain the chance to capture a regular version of it. Raid difficulties range from 1 to 5, and level 5 raids include legendary Pokémon that can not be captured elsewhere. Development :
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The concept for the game was conceived in 2014 by Satoru Iwata of Nintendo and Tsunekazu Ishihara of The Pokémon Company as an April Fools' Day collaboration with Google, called the Google Maps: Pokémon Challenge. Ishihara was a fan of developer Niantic's previous trans reality game, Ingress, and saw the game's concept as a perfect match for the Pokémon series. Niantic used the crowdsourced data from Ingress to populate the locations for PokéStops and gyms within Pokémon Go, and data from Google Maps to spawn specific Pokémon on certain terrain or environment. In 2015, Ishihara dedicated his speech at the game's announcement on September 10 to Iwata, who had died two months earlier. The game's soundtrack was written by longtime Pokémon series composer, Junichi Masuda, who also assisted with some of the game's design. Among the game's graphic designers was Dennis Hwang, who previously created the logo of Gmail while working for Google. On March 4, 2016, Niantic announced a Japan-exclusive beta test would begin later that month, allowing players to assist in refining the game before its full release. The beta test was later expanded to other countries. On April 7, it was announced that the beta would expand to Australia and New Zealand. Then, on May 16, the signups for the field test were opened to the United States. The test came to an end on June 30. Pokémon Go Plus :
The Pokémon Go Plus is a Bluetooth low energy wearable device, developed by Nintendo's Platform Technology Developmentdivision, that allows players to perform certain actions in the game without looking at their smart device. When a player is near a Pokémon or PokéStop, the Plus vibrates. The player can then press the button to capture the Pokémon or receive items from the PokéStop; the player cannot check what they have received until the next time they sign into the app on their mobile device.The design consists of a Poké Ball and the shape of the Google Maps pin. The decision to create the device rather than create a smart watch app was to increase uptake among players for whom a smart watch is prohibitively expensive. It was released in the United Kingdom and North America on September 16, 2016. Release :
The game's extended launch began on July 6, 2016, with releases in Australia, New Zealand, and the United States. Due to server strain from high demand upon release, Niantic CEO John Hanke stated that the release in other regions was to be "paused until Niantic was comfortable" fixing the issues.European releases started on July 13, and the game became available to most of the continent over the following ten days. The Japanese launch was initially reported to be on July 20; however, the game was delayed after a sponsorship deal with fast food chainMcDonald's was leaked, instead releasing two days later. Although the game was proposed to be released in Franceon July 15, it was postponed until July 24 out of respect and due to safety concerns following a terrorist attack in Nice on July 14. Following the shut down of third-party apps and websites in late-July 2016—significantly reducing server strain—Niantic was able to continue
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pushing release worldwide. Central and South America and most of Southeast Asia subsequently saw releases in early August. Indonesia was the first Asian country to have the game playable, despite the game not being officially released in that region until August 6. n mainland China, Google services are banned by the Great Firewall. Players of Pokémon Go in China bought Australian App Store IDs and used a GPS spoofing app to use Google services. Many Chinese people downloaded a clone app called City Spirit Go, which was released shortly after Pokémon Go's beta test in Japan. During its launch in Southeast Asia in August 2016, the game officially excluded Myanmar, but users in Thailand discovered that the game was fully playable in border cities near the nation.The game was released in the Balkans, Macau, and Central Asia in September 2016, and was also released throughout Africa, the Middle East, and South Asia by the end of the year. Other companies :
The surge in stocks extended beyond Nintendo, with Tomy, TV Tokyo, and the Bank of Kyoto, among other companies, all seeing significant gains. Similarly, Zagg, which owns a company that manufactures battery cases, saw a 25% rise in its stock in relation to Pokémon Go. Downloads and revenue :
Pokémon Go rapidly rose the American iOS App Store's "Top Grossing" and "Free" charts. The game has become the fastest game to top the App Store and Google Play, beating Clash Royale, and it became the most downloaded app on the App Store of any app in their first week. Within two days of release, it was installed on more than 5% of Android devices in the United States, according to SimilarWeb, According to SensorTower, the game was downloaded more than 10 million times within a week of release, becoming the fastest such app to do so, and reached 15 million global downloads by July 13. According to SurveyMonkey the game became the most active mobile game in the United States ever with 21 million active users on July 12, eclipsing Candy Crush Saga's peak of 20 million. By July 15, approximately 1.3 million people were playing the game in the Netherlands, despite the app not being officially released in the country at the time. On the day of release in Japan, more than 10 million people downloaded the game,including 1.3 million in the first three hours. By July 31, the game exceeded 100 million downloads worldwide, according to App Annie and SensorTower. On August 8, Pokémon Go reached the milestone of over 100 million downloads on Google Play alone after barely 33 days on the market. Through in-game purchases, the game generated more than US$160 million by the end of July, with App Annie reporting that Pokémon Go had generated around US$10 million in revenue every day that month.The same month, Sensor Tower reported that the game had passed more than US$200 million in worldwide revenue, beating every existing record set by Clash of Clans and Candy Crush by a wide margin. On August 12, 2016, the Financial Times reported that Pokémon Go reached US$268 million in
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revenue after five weeks counting only the U.S., British, and German markets. The average daily usage of the app on Android devices in July 2016 exceeded that of Snapchat, Tinder, Twitter, Instagram, and Facebook. Due by the game's massive popularity, several app developers became focused on developing similar augmented reality (AR) apps using available software development kits (SDK). By September 2016, Pokémon Go had generated more than $440 million in worldwide revenue, according to SensorTower. Pokémon Go reached the milestone of $600 million in revenue after only 90 days on the market, becoming the fastest mobile game ever to do so. The game was awarded five Guinness World Records in August 2016: most revenue grossed by a mobile game in its first month (US$206.5 million); most downloaded mobile game in its first month (130 million downloads); most international charts topped simultaneously for a mobile game in its first month (top game in 70 different countries); most international charts topped simultaneously for a mobile game in its first month (top grossing in 55 countries simultaneously); and fastest time to gross $100 million by a mobile game (reached in 20 days on July 26). By September 2016, Pokémon Go had been downloaded over 500 million times worldwide, and became the fastest game to make over $500 million in revenue. Pokémon Go was awarded the App Store's breakout hit of 2016.Pokémon Go was reported to be the most searched game on Google in 2016. In February 2017, Pokémon Go was awarded being the best app at the Crunchies award event. Usage of the game peaked on July 15, and by mid September, had lost 79% of its players. Forbes said "the vaguely curious stopped playing and the more committed players ran up against a fairly unsatisfying endgame".In October 2016, Niantic released a Halloween-themed event, which saw a surge in revenue up to 133% as reported by Sensor Tower, placing the game back to top of the charts of highest grossing apps. It was reported that the game earned approximately $23.3 million between October 25 and 29, up from approximately $10 million between October 18 and 22. By February 2017, the game has been downloaded more than 650 million times worldwide, with a reported US$1 billion in revenue made, becoming the fastest mobile game ever to do so. By June 2017, the game was downloaded more than 750 million times with a revenue of US$1.2 billion. According to mobile app research firm Apptopia, approximately 60 million users were still playing the game a year after launch.
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Criticism and incidents :
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The app was criticized for using locations such as cemeteries and memorials as sites to catch Pokémon, including the Auschwitz-Birkenau State Museum, the United States Holocaust Memorial Museum, the National September 11 Memorial & Museum, Arlington National Cemetery, the ANZAC War Memorial, and Hiroshima Peace Memorial Park. Niantic later removed content from sensitive areas such as the Hiroshima Memorial and Holocaust Museum. The game sparked complaints from Dutch company ProRail, who said that players entered their railway tracks, and fire stations told players to not impede their staff by congregating outside. Residents of the Sydney suburb of Rhodes became fed up with large numbers of players gathering in their area, and threw water bombs at visiting players. The influx of people led to dangerous traffic congestion, excessive littering, and numerous noise complaints; more than 250 parking violation tickets were issued by police. Three PokéStops were later removed from Rhodes to reduce the number of people playing. The game's distribution of PokéStops and gyms (derived from the portals in Ingress, Niantic's science fiction-themed augmented reality game) was noted to be sparser in many minority neighborhoods in a reflection of American demographics. Players in rural areas also complained about the lack of Pokémon spawns, PokéStops, and gyms in their area. Niantic established a support page allowing players to request new PokéStops and gyms; however, the page was later removed. Pokémon Go was criticized for game accessibility issues by players with physical disabilities. The AbleGamers Foundation COO, Steve Spohn, said that when Pokémon Go was compared to other mobile games, it "excludes disabled players to a significant degree".
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Police departments in various countries issued warnings, some tongue-in-cheek, regarding inattentive driving, trespassing, and being targeted by criminals due to being unaware of one's surroundings. In the state of New York, sex offenders are banned from playing the app while on parole.Bosnian players were warned to stay out of minefields left over from the 1990s Bosnian War. In Russia, a 21-year-old video blogger, Ruslan Sokolovsky, was arrested in September 2016 for two months after playing Pokémon Go at the Church of All Saints in Yekaterinburg, and eventually received a suspended sentence for three and a half years in prison for charges of blasphemy. People suffered various injuries from accidents related to the game, On July 20, 2016, it was reported that an 18-year-old boy in Chiquimula, Guatemala was shot and killed while playing the game in the late evening hours. This was the first reported death in connection with the app. The boy's 17-year-old cousin, who was accompanying the victim, was shot in the foot. Police speculated that the shooters used the game's GPS capability to find the two.In Japan, the first accident occurred within hours of the game's release. The first death in Japan attributed to Pokémon Gooccurred in late August 2016. A distracted driver playing the game killed one woman and seriously injured another. The 39-year-old farmer did not notice the women crossing a street and struck them with his truck. The woman died of a broken neck. Japan's National Police Agency
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said it was the 79th Pokémon Go-related accident in the country. On August 11, 2016, a young girl in Cambodia was reportedly killed after being hit by a car while trying to capture a Pokémon on a road. The case was the first death relating to Pokémon Go among Southeast Asian countries. In January 2017, Chinese-American civilian Jiansheng Chen was shot dead while playing Pokémon Go. In India, the Gujarat High Court issued a notice to Niantic, the developer of the popular AR-based game, on the grounds of "posing danger to public safety. The notice was issued on a PIL (Public Interest Litigation) seeking ban on the location-based AR reality game in India. In addition, a second PIL was filed against the developers of Pokémon Go for hurting religious sentiments by showing images of eggs in places of worship of different religious groups. But the Indian Government refused to ban the game.

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